

I’ll also add a 1.25mm Chamfer to the inside edge. Selecting faces on each side will allow us to use the shortcut letter “Q,” as in Quebec, to access the Offset faces feature. We can select the four inner planer faces. I’ll do 2mm for the top edge, and with a new selection set, we can define a different size on the bottom, such as 3mm.Ĭurrently, the top inner edge is too close to the phone screen. Let’s add Fillets to soften the sharp edges. I like to add a quick visual appearance when designing to help distinguish the parts. Just like that, we have a basic bumper around the phone. With the path selector, we’ll reference the edge of the phone. Now that we have our fully closed profile, activate the Sweep command and select the profile. To fully define the sketch, we’ll add a dimension for the thickness between the arc and vertical line. Fusion 360 will attempt to place automatic constraints, so try to place the lines where it’s perpendicular to the previous line.Īdd a sketch dimension of 1.25mm to the top. With the Line tool, I’ll create a rough shape that we’ll sweep.

This will create a total clearance of 0.5mm since we’re sweeping this around all four sides. After selecting each sketch segment, I’ll define a. The Offset sketch tool will let us factor in our clearance. We can then use the Coincident constraint to force these to remain the same. I’ll intentionally make this arc’s center point away from the other, allowing us to shift-click the projected center point and the arc’s center point. However, let’s first use the 3-point arc command to close the gaps. We’ll want to factor in a small clearance for the phone case. Remember, Projected geometry is Purple, which reminds us it’s referencing existing 3D bodies. Hiding the Phone component will help us see this. There appear to be four edges with this file as they’re divided by these cutouts in the phone model. We can then select the edges of the phone, being careful not to select the faces of 3D bodies. Activate “Project” with the shortcut letter P. Instead of manually tracing the edge of the phone, we can use the Project command to project existing edges into our sketch. We’ll activate “Create Sketch” and select our origin plane. Make sure the Phone Case component is active. Let’s first create a New Component for the Phone Case. We’ll start by Sweeping a shape around the edge of the phone. Now the phone is lying flat on the table.Įvery phone will have some differences, but we’ll look at the core workflow to quickly create a 3D Printable phone case. We can quickly fix this by applying a Joint to the back of the phone and our Center Origin. The orientation is a common problem with imported geometry. You’ll also want to right-click on the body and “Create Components from Bodies,” as this will let us use Joints and additional workflows. The parametric timeline is now turned on and will record each feature.

Right-click on the “Root” or “Top-level” component and select “Capture Design History.” Select the file and “Open” it.Īny imported STEP files will place you in Direct modeling mode, which means the parametric timeline is turned off. In Fusion 360, we’ll use File > Open to import the design from our local computer. Most importantly, it’s a solid BREP body that we can leverage in Fusion 360. The STEP format is a widely used data exchange format accepted by many CAD programs. You’ll want to find a STEP file when a native Fusion 360 file isn’t available. I recommend starting with, and I’ve placed more recommendations in the video description.
#Fusion 360 online free
To get started, you can almost always find a free 3D model of popular smartphones online, which will help us quickly build the phone case. I’m Kevin Kennedy,Īnd today we’ll create a custom phone case while Sweeping sketch profiles around existing 3D models. Welcome to Day #10 of Learn Fusion 360 in 30 Days.
